Back to Asset Hub MCP

12-second agent workflow

Watch an AI agent install usable game assets.

This is the Asset Hub MCP loop: describe the asset need, let the agent search the hosted catalog, install exact files, and keep the credits with the project.

Install MCP
Prompt Use asset-hub to install the best 3 short menu click sounds into public/audio/ui.
Claude Code + Asset Hub MCP
1
search_asset_files

type: sound · query: short menu click · formats: .ogg · context: menu confirm

2
rank by fit

prefers short UI files, commercial-use safe licenses, and installable archive entries.

3
install_asset_files

downloads only the selected files into the requested project folder.

4
write attribution

updates asset-hub.lock.json and CREDITS.md with source and license metadata.

Best match: Kenney UI Audio

CC0 sounds built for interface feedback. Good fit for button hover, select, and confirm actions.

CC0 commercial use short UI audio credits tracked
game project
OGG
public/audio/ui/click1.oggshort menu confirm
CC0
OGG
public/audio/ui/click2.oggsoft selection tick
CC0
MD
CREDITS.mdsource, author, license URL
DONE
01

Agent receives a need

The user asks for menu sounds, sprites, UI, music, or other game assets.

02

Asset Hub searches

The MCP queries a hosted catalog with license, format, plan, and fit filters.

03

Exact files install

The agent installs only the selected archive entries into the project path.

04

Credits stay clean

Metadata and attribution are written with the installed files.

agent request
{
  "tool": "install_best_asset",
  "arguments": {
    "type": "sound",
    "query": "short menu click",
    "intendedUse": "menu confirm",
    "formats": [".ogg"],
    "targetDir": "public/audio/ui",
    "maxFiles": 3
  }
}
project result
Installed:
  public/audio/ui/click1.ogg
  public/audio/ui/click2.ogg
  public/audio/ui/click3.ogg

Updated:
  asset-hub.lock.json
  CREDITS.md

License:
  Kenney UI Audio · CC0-1.0

Built for marketplace submissions, short screen recordings, and quick buyer demos.